Object structure

Title:

Czołgi Orientu. Azja w strategiach Command & Conquer w świetle teorii postkolonialnej

Subtitle:

Teksty Drugie Nr 3 (2017)

Creator:

Kukulak, Szymon Piotr

Publisher:

IBL PAN

Place of publishing:

Warszawa

Date issued/created:

2017

Description:

21 cm ; Pol. text, eng. summary

Subject and Keywords:

real-time strategy ; postcolonialism ; ethics

References:

1. D. Becker, Banned in Beijing: China cracks down on games, CNET, online: http://www.cnet.com/news/banned-in-beijing-china-cracks-down-on-games/, dostęp: 23 grudnia 2015. ; 2. Blizzard Entertainment, WarCraft: Orcs & Humans, Interplay Entertainment 1994. ; 3. B. Davidson, Społeczna i polityczna historia Afryki w XX wieku, tłum. B. Hlebowicz, Warszawa 2011. ; 4. EA Games, Command & Conquer: Generals. Electronic Arts 2003. ; 5. EA Games, Command & Conquer: Generals. Zero Hour. Electronic Arts 2003 ; 6. EA Los Angeles, Command & Conquer 3: Kane’s Wrath, Electronic Arts 2008. ; 7. EA Los Angeles, Command & Conquer 3: Tiberium Wars, Electronic Arts 2007. ; 8. EA Los Angeles, Command & Conquer: Red Alert 3 – Uprising, Electronic Arts 2009. ; 9. EA Los Angeles, Command & Conquer: Red Alert 3, Electronic Arts 2008. ; 10. A. Elliott, M.W. Kapell, Introduction: To Build a Past that Will “Stand the Test of Time”: Discovering Historical Facts, Assembling Historical Narratives, w: Playing the Past. Digital Games and the Simulation of History, London 2013. ; 11. T. W. Hall, Historia Japonii, tłum. K. Czyżewska-Madajewicz, Warszawa 1979. ; 12. D. E. Hoffmann, Dead Hand. Reagan, Gorbachev and the untold story of the Cold War arms race, London 2010. ; 13. J. Höglund, Electronic Empire: Orientalism Revisited in the Military Shooter, "Game Studies" 2008,Nr1. ; 14. M. Hastings, Wojna koreańska, tłum. Barbara Cendrowska, Wrocław 2010. ; 15. P. Johnson, Historia świata XX wieku, t.2. Od Rewolucji Październikowej do Solidarności, tłum. A. Szostkiewicz, Warszawa 2009. ; 16. S. P. Kukulak, Generał bez właściwości. Rola etyki i technologii wojennych w kształtowaniu tożsamości postaci gracza w RTS-ach, „Homo Ludens” 2015, Nr 2 (8). ; 17. S. Lammes, Postcolonial Playgrounds: Games as postcolonial cultures, „Eludamos. Journal for Computer Game Culture” 2010, Nr 4. ; 18. S. Lammes, Spatial regimes of the digital playground: cultural functions of spatial identification in post-colonial computer games, w: Gaming realities. A challenge for digital culture, red. M. Santorineos, Athens 2006. ; 19. S. Lammes, Terra incoginita. Computer games, cartography and spatial stories, w: Digital material: tracing new media in everyday life and technology, red. M. van den Boomen, S. Lammes, A. Lehmann, J. Raessens, M. Schaefer, Amsterdam 2009. ; 20. Sh. Magnet, Playing at Colonization: Interpreting Imaginary Landscapes in the Video Game Tropico, “Journal of Communication Inquiry” 2006, Nr 1 (30), s. 142–162. ; 21. M. McCauley, Narodziny i upadek Związku Sowieckiego, tłum. Z. Landowski, Warszawa 2010. ; 22. B. Potyrała, R. Fudali, Od zwycięstwa do upadku. Siły zbrojne Związku Radzieckiego 1945-1991, Warszawa 2009. ; 23. D. Nishihara, Said, Orientalism, and Japan, w: "Alif: Journal of Comparative Poetics" 2005, Nr 1. ; 24. Ph. Robb, szkice C&C Generals, https://cncguild.net/oldindex.php?page=gen/conart/bld, 12.10. 2015. ; 25. E. W. Said, Orientalism, New York 1979. ; 26. E. Schlosser, Poza kontrolą. Broń jądrowa i iluzja bezpieczeństwa, tłum. K. Bażyńska-Chojnacka, Warszawa 2015. ; 27. V. Sisler, Re-presentation and Self-Representation: Arabs and Muslims in Digital Games, w: Gaming realities. A challenge for digital culture, red. M. Santorineos, Athens 2006. ; 28. Westwood Pacific, Command & Conquer: Red Alert 2 – Yuri’s Revenge, EA Games 2000. ; 29. Westwood Pacific, Command & Conquer: Red Alert 2, Electronic Arts 2000. ; 30. Westwood Studios, Command & Conquer, Virgin Interactive 1995. ; 31. Westwood Studios, Command & Conquer: Red Alert. Counterstrike, Virgin Interactive 1997. ; 32. Westwood Studios, Command & Conquer: Red Alert. Virgin Interactive 1997 ; 33. Westwood Studios, Command & Conquer: Tiberian Sun, Electronic Arts 1999. ; 34. Westwood Studios, Command & Conquer: Tiberian Sun. Firestorm, Electronic Arts 2000. ; 35. Westwood Studios, Dune II. The Building of a Dynasty. Virgin Interactive 1992. ; 36. J. Zdanowski, Historia Bliskiego Wschodu w XX wieku, Ossolineum, Wrocław 2010. ; 37. L. Znicz, Goście z kosmosu, Gdańsk 1980.

Relation:

Teksty Drugie

Issue:

3

Start page:

294

End page:

320

Resource Type:

Article : original article

Format:

application/pdf

Resource Identifier:

0867-0633 ; 10.18318/td.2017.3.18

Source:

IBL PAN, call no. P.I.2524 ; click here to follow the link

Language:

pol

Language of abstract:

eng

Rights:

Rights Reserved - Free Access

Terms of use:

Copyright-protected material. May be used within the limits of statutory user freedoms

Digitizing institution:

Institute of Literary Research of the Polish Academy of Sciences

Original in:

Library of the Institute of Literary Research PAS

Projects co-financed by:

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